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PS5 Pro patch for Silent Hill 2 to boost performance is under active development; developers confirm

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Silent Hill 2 remake developers Bloober Team have officially confirmed that a patch for the PlayStation 5 Pro version of the game is currently under active development. The primary goal of this patch will be to boost the game's performance on Sony 's enhanced console. This confirmation comes as welcome news to players who have experienced and reported technical issues with the horror title since its launch on the PS5 Pro. Despite a previous patch released last year and an earlier one addressing graphical glitches shortly after the console's debut, some performance problems have persisted, leading to concerns within the player community. Fans on social media and forums like Reddit had begun to speculate whether further improvements were still planned. However, the Polish developer has now confirmed that efforts to optimise and enhance the Silent Hill 2 experience on the PS5 Pro are indeed ongoing.


What Bloober Team said about improving the PS5 Pro version of Silent Hill 2

“We're working with the publisher on a solution and will share more details as soon as we have them,” Bloober said in a statement to Eurogamer.

While specific details of what the upcoming patch will address or its expected release window have not yet been announced, the confirmation of active development signals a commitment to refining the game for players on the more powerful hardware. Owners of the PS5 Pro can now expect further enhancements aimed at delivering a smoother and more technically sound playthrough of the highly anticipated remake.


As the fix remains pending, knowing work is underway provides some reassurance. Updates will be shared as they become available, the developer has confirmed. In its technical assessment of the PS5 Pro version of Silent Hill 2, Digital Foundry noted that it suffers from "glaring image stability issues not found on the standard PlayStation 5" and a "troubled PSSR upscaling implementation."

One player at launch complained: “It's really scummy to advertise a game as Pro Enhanced when it actually plays worse than the base unit.”

Despite these performance criticisms, the game itself was well-received by critics. It also managed to sell a million copies in under a week.


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